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VetheonGames f8ea01ed1b Implement Initial System Setup and Packet Capture
1. Initial System Setup:
   - Implemented a first run initialization process that guides the user through setting up the necessary environment variables.
   - Created a method to securely ask for the user's sudo password, test it, and store it in an encrypted form in an environment variable for use during the first run setup process.
   - Added a method to clear the sudo password from memory and the environment variables at the end of the first run setup process.

2. Packet Capture:
   - Created a PacketCapture class that uses the PCAPRUB library to capture packets from a specified network interface.
   - Refactored the packet capture process to add each captured packet to a Redis queue for further processing, instead of processing the packets directly.
   - Removed the manual packet dissection from the packet capture process, as this will be handled by the workers.

3. Networking Setup:
   - Created a NetworkingGenie class to handle the setup of the necessary networking components.
   - Added methods to identify the main network interface, create a dummy network interface, and set up traffic mirroring from the main interface to the dummy interface.

4. Logging:
   - Implemented logging for all major actions and errors throughout the system.

5. General Refactoring and Code Cleanup:
   - Refactored and cleaned up various parts of the code to improve readability and maintainability.
   - Fixed various minor bugs and issues.

This commit lays the groundwork for the packet processing workers and the orchestrator that will manage them. The next steps will be to implement these components and integrate them with the existing system.
2023-06-29 22:36:18 -06:00
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bin Refactor and enhance database connection and data validation 2023-06-29 18:27:08 -06:00
Glade Enhancing User Experience by Streamlining Database Connection Setup 2023-06-07 13:16:49 -06:00
lib Implement Initial System Setup and Packet Capture 2023-06-29 22:36:18 -06:00
Modules Add in module TODOs 2023-06-03 14:48:16 -06:00
TUI Refactoring for Modularity, Code Reuse, and Security Considerations 2023-06-04 14:41:12 -06:00
.gitignore Implement Encryption for Sensitive Data and Switch to .env for Configuration Storage 2023-06-11 15:46:53 -06:00
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NETRAVE: Network Environment for Threat Response and Advanced Vulnerability Extermination

Come chat with us on Discord

Table of Contents

  1. Introduction
  2. About NETRAVE
  3. About the Developer
  4. Technical Overview
  5. Modular Design
  6. Contributing
  7. Contact
  8. Conclusion

Introduction

Welcome to NETRAVE, a cybersecurity solution designed to provide a high level of security, vigilance, and response to threats, ensuring that network environments remain secure and resilient. This README provides a comprehensive overview of the software, its purpose, functions, objectives, and unique methods of handling issues/challenges.

About NETRAVE

NETRAVE is an acronym for Network Environment for Threat Response and Advanced Vulnerability Extermination. It is a modular cybersecurity software that aims to provide a high level of security, vigilance, and response to threats, ensuring that network environments remain secure and resilient.

About the Developer

Connor Crawford, also known as Vetheon, is currently the only developer behind NETRAVE. With over 8 years of experience in the private sector, Connor has a wealth of knowledge and expertise in software development, particularly in the realm of cybersecurity. Recognizing the need for more transparency and open-source solutions in cybersecurity, he began producing open-source software, with NETRAVE being one of his first flagship projects and his first ever large project written in Ruby.

Technical Overview

NETRAVE is designed with a modular architecture, which allows for easy customization, upgrades, and maintenance. Each module in NETRAVE is designed to perform a specific function, and they can work independently or in harmony, depending on the needs of the user.

The software is built using Ruby, a high-level, interpreted programming language that emphasizes simplicity and productivity. Ruby's dynamic typing and object-oriented design make it an ideal choice for a modular system like NETRAVE.

Modular Design

The modular design of NETRAVE is one of its key features. Each module is designed to perform a specific function, and they can work independently or in harmony, depending on the needs of the user. This design allows for easy customization, upgrades, and maintenance.

The modular design also allows for easy expansion. New modules can be added to the system as needed, providing additional functionality without disrupting the existing system. This flexibility makes NETRAVE a scalable solution that can adapt to the changing needs of a network environment.

Contributing

NETRAVE is an open-source project, and contributions are welcome. If you're interested in contributing, please fork the repository and make your changes. Once you're done, submit a pull request. All contributions, no matter how small, are greatly appreciated.

If you're looking for something to do, you can have a look in our TODO List

Contact

Connor is always open to receiving questions. If you have any questions, suggestions, or just want to say hi, you can reach him at vetheon@pixelatedstudios.net or on discord via VetheonGames#0001.

Conclusion

NETRAVE is a robust, modular cybersecurity solution that provides a high level of security, vigilance, and response to threats. Its open-source nature and modular design make it a flexible and adaptable solution that can meet the changing needs of any network environment. Whether you're a network administrator looking for a comprehensive security solution, or a developer interested in contributing to an open-source project, NETRAVE has something to offer you.