AllPac/pkg/toolcheck/toolcheck.go
VetheonGames 50af1b9613 Major update 4
This should be the final code update before we start testing things.
I think all the code is now in place to have the program function, barring any bugs in my code.

So, with that said, here's the changelog:

global changes:
```
- implement logger.go across the whole program
```

changes to main.go:
```
- add an import for strings
- implement the roughed in handling functions
```

changes to logger.go:
```
- create this little helper package to just handle all our logging nice and gracefully
```

changes to all_updater.go:
```
- basically completely redone. Accomplishes the same thing, just in a different, more efficient way.
```

changes to aur.go:
```
- add a function to clear the AllPac build cache for aur
```

changes to install.go:
```
- removed a duplicate function, set install.go to call the right one
```

changes to pacman.go:
```
- removed GetVersionFromPacman function (it shouldn't be here, it should be in search.go)
```

changes to search.go:
```
- add functions for getting info from, and parsing output from Snap, Pacman, Flatpak, and aur
```
2024-01-04 19:17:43 -07:00

66 lines
2.0 KiB
Go

package toolcheck
// This package is responsible for checking to ensure all our tools are available to us.
// Since we aren't hooking directly into the internals of anything, we require the availability of the packages
// on the system in order to use their CLIs.
// In the future, we might hook directly into the backends for pacman, flatpak, and snapd
// but for now, this is a perfectly fine way of going about it without introducing weird bugs
import (
"os/exec"
"fmt"
"pixelridgesoftworks.com/AllPac/pkg/packagemanager"
"pixelridgesoftworks.com/AllPac/pkg/logger"
)
// isCommandAvailable checks if a command exists
func isCommandAvailable(name string) bool {
cmd := exec.Command("which", name)
if err := cmd.Run(); err != nil {
return false
}
return true
}
// EnsurePacman ensures that Pacman is installed and available
func EnsurePacman() error {
if !isCommandAvailable("pacman") {
logger.Errorf("pacman is not available, which is required for AllPac to function")
// Pacman should always be available on Arch-based systems, handle this as an error or special case
return fmt.Errorf("pacman is not available, which is required for AllPac to function")
}
return nil
}
// EnsureSnap ensures that Snap is installed and available
func EnsureSnap() error {
if !isCommandAvailable("snap") {
return packagemanager.InstallSnap()
}
return nil
}
// EnsureGit ensures that Git is installed and available
func EnsureGit() error {
if !isCommandAvailable("git") {
return packagemanager.InstallGit()
}
return nil
}
// EnsureBaseDevel ensures that the base-devel group is installed
func EnsureBaseDevel() error {
if !isCommandAvailable("make") { // 'make' is part of base-devel, this is the best method to check
return packagemanager.InstallBaseDevel()
}
return nil
}
// EnsureFlatpak ensures that Flatpak is installed and available
func EnsureFlatpak() error {
if !isCommandAvailable("flatpak") {
return packagemanager.InstallFlatpak()
}
return nil
}